Monday, April 8, 2013

AeacusTero

          I feel like making a post about my blog's name, aeacustero. Aeacus and Tero are actually two of my original characters. One is a meddling, slightly clairvoyant Arbiter and the other is a loud and playful Elven bard. Two different universes. Two ways that I wish that I could be sometimes.

          I'll start with Tero. Her character has evolved over the years. She started as Ter, a displaced elven princess that knew medicines and how to fight but when to talk. She was pretty quiet and reserved. I used her to play with friends and started writing/building worlds with them. Roleplay. It was fun until I was the only one writing because I had a computer class and way to much free time (sounds like now...). So Ter softly disappeared but was still dear to me.

          I was drawing one day after that, college I think, and ended up with a rambunctious female elven warrior. I named her Neoter because I am terrible with names. She was going to be my new Ter.
          Nothing came of her. Like I didn't get a story going. No world building. Only like two drawings at all. But hey, she was still an interesting character and a departure from the quiet stoicism of Ter.
I have no idea where Tero actually came from. I don't remember it. But that's not important. What's important is what she came to be. Her full name is Tero Ne which is actually modeled off of human names.

          In Tero's world, there are (at least) elves and humans. Elves are like fine wine, very Tolkien, refined, graceful. Humans are like beer, loud and fun, rough around the edges. (These are just generalizations into their cultures.) Tero's father was an ambassador and traveled among human cities and towns because he was more comfortable there than the stuffy elven cities. He brought his daughter along all the time for the exposure and because she was very much like him. There was one town in particular she liked and the townspeople liked her as well. She had many friends there. But as they were leaving after one trip, Tero and her father were attacked by marauders  Tero's father died protecting her as she ran back to the town. The townspeople were too late to save her father but they took her in now that she was orphaned.
          She lived with the town's bard. She was very close to her new family and took their name. She was almost of age to head to the city for further education (she wanted to become a bard like her adoptive father) when the town was attacked by marauders. The townsmen were killed and the women and children where taken. The young children were sold off into slavery. The women were abused by the men, but they protected Tero as much as they could. But not always.
          In this world there are three magics; creation, destruction, and manipulation. Creation is white and is 'good' magic used for growing, healing, creating. Manipulation is colored magic and is usually considered 'good' as well. It is transformative and works like chemistry or physics. Destruction is black and is considered 'bad' magic. It is usually applied to war if it is allowed to be used at all.
When the men turned to hurt Tero, they found out that Tero was an extreme Destruction user. She sorta explodes her magic and wipes out the camp and a large part of the forest.
          Stunned and in a fugue, she somehow makes it to a city. She tells the guards that a girl saved her, that a girl helped her escape and then destroyed the camp. No she didn't see anyone else at the camp. No she didn't see the girl again. Orphaned again, she is tucked away into the city. She does earn a place in the Bardic college and makes her costs by tutoring the children of the rich. She eventually leaves the city a full fledged bard and begins her travels to collect stories.
          And that's where we meet her. She's travelling the lands to collect any and every story that she can. From the old epics on stone castles to children's tales told around the fire to the stories that the children make up. She busks for her dinner and stay. She is curious and fun and seeks out adventure, though she never includes herself in any tale. She is friendly and passionate, boisterous and loud to the point that people don't recognize she's an elf until her ears are pointed out. She is very very human.
          Physically, she is pretty tall for the average, able to look most men in the eye. She is fit and kinda big, not a thin willowy delicate thing. She has long curly olive toned hair. Her ears are elven (long, like 4-5 inches). She has blue eyes. Olive tan skin. She's usually wearing a white blouse under a brown leather corset, canvas baggy pants with leather grieves, soft travel boots, long flowing cloak and her writing pack. She has a small dragon (cat sized), brown and like shadows, slightly telepathic, named Logan. He gets her out of trouble a lot because she refuses to carry any weapon larger than a dinner knife.
          She mimics my love of stories. I want her sense of adventure and her outgoing personality. I need to find an actual story for her. I almost had one but it keeps slipping away. One day...

        (Tomorrow I'll cover Aeacus)

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